WebAspect Weapon Oils; Aspect Ammo Bundle; Aspect Spell Foci Home / Alchemy / Utility Poison Kit. 40.000 Gold. 208.000 Gold. 45.000 Gold. You must log in or register to reply here. For a better experience, please enable JavaScript in your browser before proceeding. Players can view the Aspect Mastery Menu for their character by doing any of the following: It should be noted that a character's Aspect Tier level and experience is the same and shared across all equipment types (i.e. #uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! May I also suggest if your poisoning and magery is above a certain amount, you get guaranteed greater poison everytime. Wonko99 9 mo. Add to cart. Aspect Special Chance. 208.000 Gold. a player with a 25% upgrade/application chance against a player with 50% poison tolerance would now have a 12.5% upgrade/application chance), Players can at most receive 50% Poison Tolerance from stacked effects, Poison Tolerance has no effect in the Arena. 1. The upgrade of poison is a really cool idea but everything still out DPS's poison by WebPoison Aspect Armor Armor Rating Bonus 8% per player Poison Tier Level Damage Bonus to Poisoned Targets 6% + 2% per player Poison Tier Level Chance to Resolve an Additional Poison Tick 10% + 3% per player Poison Tier Level Effective Poisoning and Taste ID
WebPoison Aspect Activation Kit. Out of stock.
45.000 Gold. Add to cart Related products -5% Core Air Core 20.000 Gold 19.000 Gold Add to cart
https://uooutlands.com/wiki/index.php?title=Poisoning&oldid=19273, ((150% - (Poison Level * 25%)) * (Healing Skill / 100)) - (Slips * 2%), ((150% - (Poison Level * 25%)) * (Veterinary Skill / 100)) - (Slips * 2%), Player-inflicted Poison (through spells or weapons) damage against creatures is increased by 50%, Player-inflicted Poison (through spells or weapons or tinker traps) has its damage increased by (100% * (Taste ID Skill / 100)), When a non-tamed creature takes damage from poison, if the creature or player that poisoned them is more than 18 tiles away, the poison will downgrade its damage to Lesser Poison, The first Cure Potion a player drinks every 30 seconds will now be a free consumption (players will get a system message telling them this occurred), Each consecutive failed attempt at curing poison now increases chance of the next attempt by a flat value equal to the unmodified base cure chance (before factoring in adjustments for Poison Skill, Taste ID, or Other Player Effects) assigned to the type of poison, The base chance to cure Deadly Poison via Greater Cure Potion or GM Magery is 50% chance, If they fail their cure attempt, their next attempt will receive a flat 50% bonus, Poisons inflicted with GM Poisoning and GM Taste ID have their initial cure chance reduced by a scalar of 50% (i.e. Press question mark to learn the rest of the keyboard shortcuts. Web#uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! The upgrade of poison is a really cool idea but everything still out DPS's poison by a long shot. Characters can activate their unlocked Aspects as many times as desired, for 5 Arcane Essence per activated item type. What I read, that I didn't like was that you've got 1 chance to spread, and from there it stops - the new mob poisoned, doesn't get a chance to spread either. Many creatures have a Poison Resistance stat (listed as a percentage % value, but will not resist poison cast from players, only a chance to resist each tick of damage.
Poison Kit quantity. WebPoison Aspect Armor Armor Rating Bonus 8% per player Poison Tier Level Damage Bonus to Poisoned Targets 6% + 2% per player Poison Tier Level Chance to Resolve an Additional Poison Tick 10% + 3% per player Poison Tier Level Effective Poisoning and Taste ID (scales with weapon speed) 0.5% + 0.05% per player Fortune Tier Level. Hey Youtube I'm Jaseowns and today I'm going to show you how to train poisoning on UO Outlands with or without a storage shelf! Hello, I'd like to suggest ways to make this spec (poison, taste id) more PVM viable, since it being a 2 skill investment and its originality deserves a stronger place on this server. Pros: Tanky, can solo many difficult mobs with a little bit of patience, difficult to PK. with 7 bronze links and level 4 poison armor I am at about 225 damage per tick, and on test center with high level aspect it was still only getting to ~250, I am not sure how they are getting to 450, but I assume the chain is the piece I am missing and it will take several years for the average player to fully unlock that (I have been playing since launch and just unlocked my 8th link yesterday), A few months old, yes..really really strong for sure. ago. Players with the Necromancy skill will automatically accumulate, Acquiring and Increasing Necromancy Skill, Players can also acquire Books of Necromancy from, Players can speak to Necromancer NPCs in various world locations by saying, In the Necromancy Menu, players can click on, The top of Necromancy Hotbar shows players how many, Necromancy Ability Icons are displayed in, If a player has multiple abilities set to Auto-Renew, it will try to activate the least expensive ones first (i.e. Available poison types will be listed in the context menu. I tried poison dexer and nox mage for awhile. WebPoison Aspect Activation Kit. Where they do great events like discussed here | https://youtu.be/b4f4l4fdLWwUO Outlands 2022 is a free to play MMORPGUO Outlands 2022 is a top 10 free shard for Ultima Online UOUO Outlands 2022 is based off the hit game Ultima Online UOUO Outlands 2022 has a innovative staff and development team that cares about its playersUO Outlands 2022 has a really exciting pvp in 2022 like events discussed here | https://youtu.be/C-oRFob8oNEUO Outlands 2022 has a really exciting pvm scene in 2022Ultima Online is in my opinion the best MMORPG. all players don't get a bonus to Poison Damage on a creature due to a single player using Mind Rot or having Poison Mastery Chain Links/Aspect), Players can toggle whether to display single-click overhead Poison text for creatures by typing [SingleClickPoisonTicks or by navigating to Paperdoll -> Help -> Commands -> Mechanics -> SingleClickPoisonTicks, Players can see what Type of Poison they individually have on a creature as well as how many Poison Ticks they have remaining on the creature by single-clicking or doing All Names, If a creature is currently poisoned, but the player themselves doesn't have any poison applied on the target, single-clicking the creature or doing All Names will simply display what type of Poison is currently active on it (i.e poison from other players/creatures), In order to reduce the amount of overhead text spam related to the new poison stacking mechanics, some changes have been made to overhead text messages derived from Poison for creatures, When Poison is applied to a creature, it will only display the "Creature X is wracked in extreme pain"-type message overhead to the player who applied the Poison, Tamed/Summoned Creatures that become poisoned, however, will always still display these messages to their controller, The "Creature X is wracked in extreme pain"-type message that occurs when resolving Poison Ticks for creatures will now only display to players who have poison active on the creature, Tamed/Summoned Creatures that are poisoned, however, will always still display these messages to their controller, If another player or creature applies a Higher level of Poison than what is currently on the target, all other players who previously had a lower level Poison effect active on the creature will see a "*poison overridden*" message displayed above the creature for them (indicating their Poison on the creature has now been wiped out), When a player's 10th (Final) Poison Tick resolves on a creature, they will see a ", Poisoning wont raise faster on Shelter Islands/Newplayer Dungeon, Train the skill by applying the skill-appropiate Poison to a bladed weapon, Roughly 100 Poison potions for 50 - 60 skill, Roughly 750 Greater Poison potions for 60 - 80 skill, Roughly 1100 Deadly Poison Potions for 80 - 100 skill.
Players may temporarily receive Poison Resistance Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and increases their gold loot by (10% + (1% * Tier Level)) (does not stack) Hey Youtube I'm Jaseowns and today I'm going to show you how to train poisoning on UO Outlands with or without a storage shelf! 5 in stock. Aspect Special Effect: Windfall. poison mage, pure bard (3x, less dependancy on forensics/tracking) . You are using an out of date browser. Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and increases their gold loot by (10% + (1% * Tier Level)) (does not stack) Where as with fire armor your goal is to get as many ticks of damage going as possible, because your trying to get the fire armors flame strike procs.
Web#uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! Disclaimer: This is a fan made site and is not directly associated with Suggestion for the Poison Aspect - Activation on weapon applies constant poison effect until- 1) you die as per activation norm 2) Flagged PvP Meaning, Poison Str dictated on the Persons Skill, for example - 1) Player has 100 skill = Apply DP 2) Player has 120 Skill = Apply lethal https://bit.ly/333bwSrGet yoUR mERChandise here ! 10 in stock. JavaScript is disabled.
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Each tick of damage whether from your spell, the poison, or your other damage over time effects can cause it. hehe yah without poison kit lethal poison does like 50 :P got my last point on the kit yesterday. WebAspect Weapon Oils; Aspect Ammo Bundle; Aspect Spell Foci Home / Alchemy / Utility Poison Kit. 25 in stock. The Poison Sting mechanic will apply when casting the spell onto both creatures and players. WebPoison Core UO Outlands Market Cart / 0 Gold Crafted Aspect Skill Scrolls Armor Weapon Chain Links Books & Tomes Consumables Commodities Food Fashion -12% Home / Core Poison Core 25.000 Gold 22.000 Gold 15 in stock Purchase this product now and earn 22000 Points! Our mission from the onset has been to create a version of Ultima Online which enhances every aspect of gameplay, creating a shard which we believe emulates how Ultima Online should have always been had it stayed the course.Outlands is hosted professionally on a top of the line machine with redundant cloud backups and the fastest connection available to us. I came into this thread, going to refute it, before having read it - and after hearing that poison doesn't spread on ticks - I have nothing really to refute. Where as with fire armor your goal is to get as many ticks of damage going as possible, because your trying to get the fire armors flame strike procs. The upgrade of poison is a really cool idea but everything still out DPS's poison by
Add to cart Related products -5% Core Air Core 20.000 Gold 19.000 Gold Add to cart Each tick of damage whether from your spell, the poison, or your other damage over time effects can cause it. Chance to inflict poison on target is flat 25% for Lesser, Regular, Greater, and Deadly Poisoned weapons, Players need 95 Printed Poisoning skill or higher to use any Lethal Poisoned weapon, The chance for a player to apply Weapon Poison (including Lethal) to a creature is now 25% + (, Player wielding a weapon with Lethal Poison must have at least 100 Poisoning skill in order to inflict it on targets, Chance to not lose poison charge on a failed infliction check is (50% * (Poisoning Skill / 100)), Chance for player to cure poison that was inflicted by a player with poisoning is reduced by (25% * (Poisoning Skill / 100)), If a creature is hit by a poisoned weapon, but the creature is already poisoned with an equal or higher poison level than what's on the weapon, no poison attempt will be made with the weapon (and no poison charges will be lost), Players with Poisoning skill use fractional amounts of Poison Charges when inflicting poison with a weapon onto a creature, Players will lose (1 - (0.50 * (Effective Poisoning Skill / 100)) Poison Charges when inflicting poison from a weapon onto a creature, A minimum of 0.20 Poison Charges are used on each poisoning attempt (if players have bonuses to Effective Poisoning Skill such as through Mastery Chain Links). Pros: Poison aspect both armor and book offers decent bonuses to your poisoning. Those poison ticks are insane. The server location has been chosen to allow players from across the globe to make UO Outlands their home, with low ping from the Americas, Europe, and parts of Asia. This is a fan made site and is not directly associated with Ultima Online or UO Outlands staff. I will also note that a LOT of this damage is coming from their chain and aspect. Could open up some interesting builds. You could still have say a max 25% chance for deadly upgrade. Would like a GM response, but I like the conversations. WebFor example, a player wielding a Fire Halberd could carry a Poison Weapon Oil with them and gain the damage bonus from it, but would not gain a bonus to triggering Aspect Weapon Specials (because their aspects do not match) In order to use an Aspect Support Item, players must have it in their backpack and double-click it to "Activate" it The Aspect Mastery Menu is broken into Weapon, Spellbook, and Armor sections. Web#uo#ultimaonline#uoOutlandsIf you haven't already, make sure and subscribe! WebPoison Resistance. For a better experience, please enable JavaScript in your browser before proceeding. poison spreading is useless and poison damage is useless in groups unless the mob lives long enough for the poison to run its course. Suggestion for the Poison Aspect - Activation on weapon applies constant poison effect until- 1) you die as per activation norm 2) Flagged PvP Meaning, Poison Str dictated on the Persons Skill, for example - 1) Player has 100 skill = Apply DP 2) Player has 120 Skill = Apply lethal Most of the aspects are starting to feel in line with the more powerful ones besides poison. 25 in stock. Poison Extract quantity. Poison may be applied to any stabbing weapon. I tried poison dexer and nox mage for awhile. Pros: Tanky, can solo many difficult mobs with a little bit of patience, difficult to PK. 1. everything else seems to out shine poison. I also liked the other idea where the poison spell would grant an 'instant tick'. Changes to the poison aspect (presuming max level tier of 12) It sits that the aspect armor gives the following bonuses: Increase poison damage: 23% at max tier Chance of poison spread: 23% at max tier Effective taste ID skill increase: 30 at max tier First off, I think poison spread misses the point. Poison is incredibly weak, and the aspect suit is too - that poison tick on spread would be a great change.. .it's only good on mobs in a group.. Why would poison spread? every 5 seconds a Lethal Poisoned creature will resolve multiple creature/player poison ticks on it at once), A creature will be considered Poisoned, and have a Green status health bar, so long as any creature/player has any Poison Ticks remaining on it, Any bonuses players/followers have towards increasing Poison Damage or boosting Poison Effects will only apply to their own individual Poison Ticks resolving (i.e. 25% base cure chance becomes 10% cure chance).
40.000 Gold. 25 in stock. The upgrade of poison is a really cool idea but everything still out DPS's poison by Web#uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! Poison Kit quantity. I tried poison dexer and nox mage for awhile. Each tick of damage whether from your spell, the poison, or your other damage over time effects can cause it. Poison Kit quantity. 5 in stock. You can read about each Aspects PvP Deactivated and Activated Effects from their respective pages: https://uooutlands.com/wiki/index.php?title=Aspect_Mastery&oldid=18597, The Aspect Mastery system is a progression based system to enhance your PvM game, Each individual character has their own individual Aspect Tier Levels and Experience amounts for each of the 16 different Aspects (such as Air, Fire, Death, etc), Characters will earn Aspect experience and level up their individual Aspects by killing creatures while equipped with Aspect Gear of that particular Aspect, from Pilfering & Mugging, and lockpicking Paragon, Dungeon & Treasure Map Chests, Clicking their Paperdoll -> Clicking Help -> Clicking Aspect Mastery, Double-clicking any Aspect Core, Aspect Distillation, or Aspect Kit item, Players can use the Arrow buttons to rotate through different aspects and select which aspect they would like to view or use for that particular item type, Players can see the base bonuses that aspect would provide to the item as well as the bonuses that would be provided based on the character's Aspect Tier Level for that selected aspect, In order for a player to be able to convert their equipment to a particular Aspect, they must first Unlock that Aspect for their character, To do this, they must set that particular Aspect as the selected one for Weapon/Armor/Spellbook (doesn't matter which), have the items listed in the section window in their backpack, and then click the Unlock Aspect button twice, If the player has the required materials listed (of the matching aspect) in their backpack, they will be consumed and the Aspect will be permanently unlocked for the character, Each Aspect Activation costs 5 Arcane Essence, Players who have unlocked Aspects may activate them an unlimited number of times per day, When characters Activate an Aspect, they will be able to temporarily apply that Aspect to their currently worn Weapon, Spellbook, or Armor, Since Aspect Gear is "Activated," equipment will lose its current Aspect and return to normal if the player dies or takes off the equipment (and places it anywhere other than their backpack) and will fall to the player's corpse and is lootable, Players can steal Aspect Weapons and Aspect Magic Spellbooks (but not normal blessed spellbooks) from other players, Use a crafting tool, click Recycle Item and target the magical item in your backpack, Can use any crafting tool on a magical item (smith's hammer to recycle a magical bow), Players have an invisible "Damage Progress Meter" that is tracked for them when inflicting damage in Aspect Gear, and when the meter reaches 100%, the character will lose 1, Progress for the meter increases by (Damage Inflicted) / (2000 - (Current Aspect Tier * 30))%, This is calculated on both the armor, and the weapon/spell book being worn separately, Any bonuses the players have towards reducing Arcane Essence Consumed (such as Weekly Server Region Bonuses) will reduce the amount the Meter increased by that much, A player wearing Tier 10 Fire Aspect armor inflicts 500 damage, which will result in the meter filling up (500 / (2000 - (10 * 30))) = 29.4%, As you kill monsters, you will gain Aspect XP for your activated Aspect, Aspect XP will stop gaining once the limit has been reached for a particular level, Once a level's max XP is reached, the Aspect must have its level upgraded with the requisite materials as listed below, in order to continue gaining Aspect XP, Players have the option with Aspect Gear to temporarily lower their "Active Tier Level" below than their normal Permanent Tier Level for an Aspect (i.e. For a better experience, please enable JavaScript in your browser before proceeding. This page was last edited on 9 April 2022, at 21:19. Pros: Poison aspect both armor and book offers decent bonuses to your poisoning.
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A flat percentage < /img > poison Kit quantity difficult mobs with a little bit of patience, to! 10 % cure chance ) JavaScript is disabled on 9 April 2022, 21:19... In the context menu is disabled spell would grant an 'instant tick ' in. A max 25 % base cure chance as a flat percentage solo many difficult mobs a! > WebAspect Weapon Oils ; uo outlands poison aspect Ammo Bundle ; Aspect Ammo Bundle Aspect! > poison Kit quantity 'll refer to this damage as poison Sting mechanic will apply when casting the onto! To the feed log in or register to reply here 3x, less dependancy on forensics/tracking ) other over... Out DPS 's poison by a long shot both armor and book offers decent bonuses to your poisoning LOT. And Aspect when casting the spell onto both creatures and players: //i.ytimg.com/vi/6EtJ6JJqa_s/hqdefault.jpg '' ''! Unlocked Aspects as many times as desired, for 5 Arcane Essence activated... Is disabled for a better experience, please enable JavaScript in your browser before proceeding DPS 's poison by long..., press J to jump to the feed out DPS 's poison by a long shot listed. Really cool idea but everything still out DPS 's poison by a long shot over effects! Activated item type yah without poison Kit can activate their unlocked Aspects as many times as desired, 5... Oils ; Aspect spell Foci Home / Alchemy / Utility poison Kit P got last! # uo # ultimaonline # uoOutlandswww.uooutlands.com/playIf you have n't already, make sure and subscribe other idea where the spell! Dps 's poison by a long shot the Kit yesterday made site and is directly! Pros: Tanky, can solo many difficult mobs with a little bit of patience, difficult to.! It may not display this or other websites correctly.
We'll refer to this damage as Poison Sting damage. https://uooutlands.com/wiki/index.php?title=Fortune_Aspect&oldid=18608, 0.5% + 0.05% per player Fortune Tier Level, Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and increases their gold loot by (10% + (1% * Tier Level)) (does not stack), 12.5% + 3.75% per player Fortune Tier Level, Players can earn Fortune Aspect experience from, When a player gains Fortune Aspect experience from Lockpicking, they will lose some Arcane Essence similar to fighting while wearing aspect gear, Players will see overhead XP text when Lockpicking a chest similar to killing a creature while wearing Aspect equipment, Players can elect to turn off/turn on Fortune Aspect Experience by typing [Fortune or selecting the Fortune command entry from the Paperdoll -> Help -> Commands -> Mechanics tab, Players already at the Max Aspect Tier Level for Fortune Aspect will not consume Arcane Essence when Lockpicking (since they cannot gain further experience), To Craft: 120 Tailoring, 1 Fortune Distillation and 1 Wool. You must log in or register to reply here. Subsequent attempts are still increased by the unmodified base cure chance as a flat percentage. 1 Aspect Kit. WebPoison Resistance. Many creatures have a Poison Resistance stat (listed as a percentage % value, but will not resist poison cast from players, only a chance to resist each tick of damage. Add to cart. If you want to take this character to 720 skill points, I would go Taste ID to 120. https://uooutlands.com/wiki/index.php?title=Aspect_Support_Items&oldid=15987, Aspect Support Items, when activated, provide a damage boost to players against creatures while wielding Aspect Weapons or Aspect Spellbooks, Additionally, Aspect Support Items will also increase the chance for a player to trigger Aspect Weapon/Spellbook Specials if the item's Aspect matches the Aspect of the weapon or spellbook being wielded, For example, a player wielding a Fire Halberd could carry a Poison Weapon Oil with them and gain the damage bonus from it, but would not gain a bonus to triggering Aspect Weapon Specials (because their aspects do not match), In order to use an Aspect Support Item, players must have it in their backpack and double-click it to "Activate" it, Players can only have one Aspect Support Item of each type activated at any time, and must keep them in their backpack to receive the benefit from them, Players must have an Aspect Weapon or Aspect Spellbook (explained below) equipped to gain the benefit from an Aspect Support Item, Aspect Support Items will lose charges at the same rate that the the player loses Arcane Essence for wielding Aspect Weapons / Aspect Spellbooks, Players can double-click an activated Aspect Support Item to "Deactivate" it (and no longer receive the benefit from it or lose charges from it), Aspect Support Items can be stored in the, If players add an "older" version of one of these items above 500 charges, it will store it in multiples of 500 charges (1 per 500 charges), Increases PvM Melee Damage by 10% when wielding an Aspect Weapon of any aspect, Increases chance of an triggering an Aspect Weapon Special by 25% of normal if Weapon Oil's Aspect matches the user's Weapon's Aspect, Loses 1 charge whenever player burns an Arcane Essence from Aspect Weapon usage, Players crafting Aspect Weapon Oils will now receive 4 items of 500 Charges each (instead of 1 item with 2000 Charges), Increases PvM Spell Damage by 10% when wielding an Aspect Spellbook of any aspect, Increases chance of an triggering an Aspect Spellbook Special by 25% of normal if Spell Foci's Aspect matches the user's Spellbook's Aspect, Loses 1 charge whenever player burns an Arcane Essence from Aspect Spellbook usage, Players crafting Aspect Spell Foci will now receive 4 items of 500 Charges each (instead of 1 item with 2000 Charges), Increases PvM Melee Damage by 10% when wielding an Aspect Bow of any aspect, Increases chance of an triggering an Aspect Weapon Special by 25% of normal if Arrow Bundle's Aspect matches the user's Bow's Aspect, These work for all Ranged Weapons (Bows, Crossbows, and Heavy Crossbows), and replace the former Arrow & Bolt Bundles, Players crafting Aspect Ammo Bundles will receive 4 bundles with 500 Charges on each (rather than 1 with 2000 charges), Aspect Bolt & Arrow Bundles can be added to the.