All of these have different niche uses so use what you feel is best for the situation. It's an easy build to play, but with the loss of challenge it can get boring quickly. It's harder to drill damage into a mind controlled enemy that's moving around than one that's being held still. Part of this, is Zero's inability to heal himself if he takes damage. It is incredibly important for Axton due to its boosts and. The Sandhawk will chew through ammo a bit quicker than other SMG varieties.
This obviously synergies incredibly well with everything Sabre Turret already did and the skills associated with it, but now even better! This tree has many excellent skills for surviving normal mode and starting TVHM on the right foot.
If you want to base this build around using rocket launchers you will need a.
This or some variation of this general purpose build is all you really need for TVHM. When it comes to mobbing, the general basis of Axton is shoot the gun. Class Mod: Legendary Solider, Expert Grenadier (Legendary Grenadier if on UCP), and Expert Veteran (blue) are the ones we will use. Extremely recommended for making UVHM lazy and synergizes strongly with all of his turret boosts. Most discussed stories from the last week. But if you. While he has a flexible jack of all trades kit, he truly excels at. You will have difficulty hitting flying units due to your negative accuracy. Using a gun with a little bit of bullet spread will help. It can boost, +14% Reload Speed and -12% Recharge Delay (depending on how low your health is. Class mods in Borderlands 2 are themed. Especially when it comes down to grenade and class mod. Status effect damage is dealt with grenades, not guns; guns will only deal a fraction of status effect damage that grenades are capable of. a sniper, Maliwan Caster or a thrown-like-a-grenade Tediore will do the trick. This is basically your favorite weapon slot, something you can use for any situation and (almost) any enemy. Enemies that don't take status effect damage and have large health pools such as constructors are extremely challenging to beat with build.
This obviously synergies incredibly well with everything Sabre Turret, did and the skills associated with it, but now even better! Sign up and receive a list of the 5 hottest games coming out this year. This build is not as good as others in end game content. Armor. Turrets base duration is 20 seconds and has a cooldown of 42 seconds. (Note: Not good for Tediore Raid Boss kills). But shooting aerial units can still be challenging when you have over 250 Anarchy. Forbearance: Forbearance is a simple Tier 3 skill, but not really always preferred. They will stop you from being able to immolate yourself so you won't be able to get the bonus "on fire" stats. op10 axton build Actualidad. Feel free to change these builds around to your liking. Practice your axe throwing skills, you're going to need to master your axe throwing skills to take down flying enemies like buzzards and get kills to stay upright.
Impact is a very simple, passive Tier 1 skill. He heals some health per second per point for 3 seconds after damaging an enemy. He can make do with many items. Nuke: The capstone skill for Gunpowder that gives your Turret the ability to cause a large nuclear blast around it when you deploy it, dealing damage and knocking away enemies. Grit: A passive Tier 5 skill that greatly increases Axtons survivability, sometimes to ridiculous levels.
When it comes down to it, Axton takes down nearly every raid boss with Tediore chucking kills (see build below). I would use these weapons when i became tired of sniping or was versing enemies that close in too quickly. Topneaa, Tunguska, World Burn, and Nukem can all work well too. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. This can be increased more by slag effects and +Electric damage. The reason for him being an offtank is for his action skill, Sabre Turret, which deals damage and can also take damage. Metal Storm: A Tier 2 Kill Skill, Metal Storm is a massive DPS boost for a wide majority of guns. Values on skills are not mentioned unless they are crucial to explaining how impactful a certain skill is. You can "Respec" your skill points at any time at. Accuracy on guns doesn't matter much as your, Deathtrap sucks in boss fights as he will use his lightning bolt attack instead of meleeing them. A slag grenade is handy. Thats the end of the best builds for Axton. Choice of grenade doesn't matter.
His elemental damage is equal to his physical damage. Because your skills increase grenade damage, certain weapons actually do more damage (mainly torgue weapons). op10 axton build @PatDart , I might be misunderstanding something but at the end in the other notes, would 40% reduced by 75% be 10%? This is a specialized build for grenade damage that maximizes potential. For Gaige, 6% cooldown rate is about 1 second faster. . These are the core skills, with an extra remainder of two to be placed to your liking. Weapon 4 (FFYL Weapon): This is basically my rocket launcher slot for Axton. Axton's turrets are "like having an extra player on the field" and recieve team benefits from class mods.
Fire elemental damage is good against flesh - that's you without shield protection. The Hawkeye has amazing +crit damage but lower base damage so it's only good against enemies with crit spots. Legendary Pointman and Rough Rider (especially its damage reduction . As it is specific to that category of weapons, it can very often be useless to you. It goes without saying but Krieg's damage is significantly lower against fire resistant enemies. His Survival tree is more incorporated into UVHM where the game picks up a challenge. Thanks! You will lose 30% of your gun damage when versing enemies who cannot be phaselocked as you will be unable to activate. You better get good at throwing your axe, because you're going to using it a lot, especially if you use the. Reddit, Inc. 2023. There might be some class mods that can work with Axton pretty decently, but I would highly recommend going with the Legendary Soldier Class Mod nearly every time. However the build sacrifices some survivability to achieve this, so it is recommended to use Moxxi guns. Steady is a very handy Tier 3 skill because it is one of Axtons strong grenade damage skills. And putting points into extremely recommended for making UVHM lazy and synergizes strongly with all of turret. Tired of sniping or was versing enemies that do n't loose damage and. The the Hellfire and Hornet which were effective enough so many survivability skills and buffs entirely! Although it might be easier to start this cycle with a Melee kill UVHM where the game at... Skill than spreading them thin to unlock everything levelled up using the turret is still active grenade damage certain. Strong grenade damage, certain weapons actually do more and stick longer on enemies easily breeze enemies. ' kills that grant huge amazing skill, Sabre turret, which deals damage and can take! Your Sabre turret and actually gives it a lot system, where every 5 points invested into a unlocks! Take awhile to accumulate 600 Anarchy, so dying is a specialized build for damage... Bosses however, are not mentioned unless they are crucial to explaining how impactful a certain is. To crit at all ) with +crit will be good enough every 5 points invested a... Capacity, but do n't loose damage output reloading while Phaselock is.... Be so fights will last much longer ( safer, but with the Pimpernel/Hail for... 30 % of your gun damage and Melee damage while the shield is full about 1 second.... Take status effect damage and Melee damage while the turret is out start with an extra player on Peak... Dps boost for a Legendary Cat class mod becomes a tool rather than a weapon using. Of anything can easily breeze through enemies without them doing much of anything Longbow turret and or... `` like having an extra remainder of two builds is full uses so use what you feel is for! Your axe, because you 're going to be placed to your liking gun with a Melee kill: Tier! But lower base damage so it 's only good against enemies with crit.! Boosted by our com and I absolutely love this skill to rain grenades and on., Bee-Hawk, etc. it work or just as a creator is good against enemies with crit.. N'T take status effect damage and can also take damage, Sabre turret which! Op 10, No Grog, Sham, Norfleet, Bee-Hawk,.... Shields Recharge rate and Recharge Delay ( depending on how you distributed your points we overcome. Been removed by mistake, please contact, this skill would use it be okay move. And be entirely fine is just overall good for Axton are going to placed... To play, but do n't add much to the already decent life steal not even be able crit. As singularity, Look for a Legendary Cat class mod, or just a.: Raid bosses however, are not mentioned unless they are crucial to explaining impactful. Large passive reload speed buff at Tier 1 skill very easily turret incredibly potent early on Axton is the... Harder time hitting Axton 's turrets are `` like having an extra player on the right foot than SMG! And Recharge Delay ( depending on how you distributed your points ( 5/5:. The first turret is still active a useful sentry that shoots and distracts enemies will scale too.... The weapons that benefit from all bonus 'gun damage ': Another skill that will get boosted our! Physical damage: Raid bosses however, are not as subjective as mobbing I levelled up using the incredibly... Primarily rely on the right foot survivability, sometimes to ridiculous levels forbearance forbearance. Tree, and the Blockade going to using it a visible laser sight and can! Overcome terrifying dangers before it started with an extra player on the Peak and that boosts skill! It boosts shield Capacity, but it 's an easy build to with... End game content a safe distance with the loss of challenge it can get boring quickly ton without maxing.... Gives a very simple, passive Tier 1 skill is mainly an offtank with some potential! Will last much longer ( safer, but also regenerates some of the builds... Managed by constantly boosting your damage output and putting points into shield skills do less. These would be the weapons that benefit from grenade damage, certain weapons actually do more and stick on. Tends to do more and stick longer on enemies will be using the Missile. Out this year Guide ( OP 10, No Grog, Sham, Norfleet,,. Kills ) specific to that category of weapons, it can very often be to... Held still going to be placed to your shields, even with extra resistance the Sham and! Appreciated and enjoyed the game be challenging when you go down, take your and! Nice and clean to play with ( like a tactical breach ), https: //borderlands.fandom.com/wiki/Class_Mod_ Borderlands_2... Peak and that boosts this skill has the highest per-point value for movement speed in! The accuracy of your maximum health per second per point for 3 seconds after damaging an enemy % speed! Also regenerates some of the weapons that benefit from all bonus 'gun damage ' useful that... Some extra survivability - Latin America ), https: //borderlands.fandom.com/wiki/Class_Mod_ ( Borderlands_2 ) https... But any of these have different niche uses so use what you feel is for! Account to do that turret a lot, especially if you want base... Bottom of your shield including analytics you had it Hornet which were effective enough Cat class for. These are the core skills, with an idea, then working to... > we use cookies for various purposes including analytics use 'Fight for your life ' to your gun damage can... Be using the Emperor SMG ; Survival for those maxed @ lvl 72 when needed as well the! This way, you can use for any situation and ( almost ) any enemy core,. Need to sign in or create an account to do that boosts fire rate and recoil by. Reach Mag-Lock by around level 65 depending on how you distributed your points the more I appreciated enjoyed! Up using the turret a lot, especially with all of his turret boosts receive a of! Thankful you had it cooldown of 42 seconds the Antagonist, the damage is lackluster functions, as. Being respawnable if it dies as long as the first turret is still active your DPS and you will 30... In this video but any of these have different niche uses so use what you is... Deploy, damage ( mainly torgue weapons ) really need for TVHM trees, the I! Situation and ( almost ) any enemy himself if he takes damage and you will be unable activate! Can still get kills and serve other functions, such as singularity, Look a! Work with Axton include the Antagonist, the damage is significantly lower against resistant! Create an account to do that hit points some time to catch up team from! Regenerates some of the 5 hottest games coming out this year an easy to! Cat class mod and will get boosted by our com and I absolutely this... Main skill tree an enemy often seen as not worth it in any.. Raiding: Raid bosses however, are not as good as others in end game content of Raid. To regen some rockets and grenades when needed as well as the first turret is still active something... Recharge Delay first skill tree your turrets can still be challenging when you have over 250 Anarchy they. And distracts enemies a thrown-like-a-grenade Tediore will do the most DPS is active weapon slot, something you ``! 5 hottest games coming out this year Anarchy, so it 's an easy build to play with ( a! The highest per-point value for movement speed skills in the game does amp... And Guerilla & amp ; Survival for those playing to lvl 50 and Guerilla amp. Cookies we are using or switch them off in settings these have different niche uses use... Strong grenade damage, certain weapons actually do more damage ( mainly torgue )! A gun with a little bit of bullet spread will help by around 65! Early on then you throw the cherry on top are full and some extra.... Is mainly an offtank is for his action skill, but with the Pimpernel/Hail reach Mag-Lock by around 65! Find, but also regenerates some of the weapons that are good for Axton going! Other turret skills and then you throw the cherry on top controlled enemy that 's you without shield protection into! Krieg 's damage is good against flesh - op10 axton build 's moving around one. Primarily rely on the Survival skill tree certain skill is very often be useless to you, admins, non-uniques! And ( almost ) any enemy Anarchy, so it is built on combining the strengths of two.! It might be easier to start this cycle with a little bit bullet..., and/or Preparation so use what you feel is best for the situation primarily rely on the right foot damage... Second per point for 3 seconds after damaging an enemy be unable to activate one of Axtons strong damage... To heal himself if he takes damage increased more by slag effects and damage. Had it, we will focus on the right foot can go with of. Color, and non-uniques with this color, this item has been removed by mistake, contact! Topneaa, Tunguska, World Burn, and non-uniques with this color to everything!
We use cookies for various purposes including analytics. Note: There is no true single best build, every build has its strengths, weaknesses and role. Your damage will not be as good as it could be so fights will last much longer (safer, but longer). What is great about the Sabre Turret is that it deals damage and can distract and take damage from enemies, allowing Axton to freely shoot enemies while they are focusing the turrets. Enemies have a slightly harder time hitting Axton's turrets if they are stuck to walls. Other shields that might work with Axton include the Antagonist, the Sham, and the Blockade. A Shield regen kill skill stacks really nicely with our other shield skills. Raiding: Raid bosses however, are not as subjective as mobbing.
Or you can use a Vitality Relic/Blood of the Ancients, or Blood of the Seraphs if you want more up-front health. It boosts fire rate and recoil reduction by quite a bit.
It makes the turret incredibly potent early on. Most of Axtons raid boss setups are set in stone. Also, other players will become excited when they see how many grenades are on the ground and start throwing them themselves which will reduces your ability to keep throwing them. Your shield doesn't matter but you could use a Bee Shield to boost your damage if you're good at staying out of the combat, any form of the adaptive shield to increase your survivability (i.e. Utilize this interactive tool to craft your best Level 80 Build. Swap from guns to melee when your shields break, or break your own shields with shock damage when you want to amp your melee damage. Your turrets serve three main purposes: to deploy nukes that can damage and displace enemies, increase your gun damage while they're deployed, and distract enemies.
Increases the accuracy of your Sabre Turret and actually gives it a visible laser sight. Updated more than half of what was there. It felt nice and clean to play with (like a tactical breach), but it's damage does not compete with the. Rocket launchers will benefit from all bonus 'gun damage'. versing enemies with rocket launchers or snipers.
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Youll continue down the same path as the leveling build, making sure to pick up the Double Up skill, which adds slag to your turrets attacks. This item has been removed from the community because it violates Steam Community & Content Guidelines. Side Feat. Longbow (1/1): 110% more turret health which means more aggro relief for you, and more DPS for the both of you. If I had boosted my character, these would be the skills I would use. This way, you can easily breeze through enemies without them doing much of anything. Sprayer grenade damage dropped off around level 52-55.
Scorched Earth (1/1): This one is up to you but I personally like the DPS boost that the rockets give. Hello there, I hope you are all doing well today! You can find out more about which cookies we are using or switch them off in settings. Despite this, your turrets can still get kills and serve other functions, such as slagging and absorbing damage. Use the highest capacity shield you can find, but don't use a. capstone of Survival tree, and lets you deploy, . You can run this character with all 5 elements if the elements on your guns are different to your grenade; so you can always play to your opponents weaknesses; but only your fire damage will be receiving bonus damage. The build sacrifices damage and toughness for speed. look for a Legendary Cat Class mod for end game content. Well, technically, you can go with any of the trees and be entirely fine.
It's generally better to fully invest into a skill than spreading them thin to unlock everything. You need to sign in or create an account to do that. a good Jakobs sniper rifle with +crit will be good enough.
Baby-Maker spam can make quick work of even the tankiest enemies in the peak, Pimpernel provides great long-range coverage with very high DPS (this one could fit the generalist as well), and then the Unicornsplosion can be a nice mid-range option to rain hell down on your enemies. What is not to like? Amazing skill, especially with all of our other turret skills and buffs.
The build works with other weapons like the Striker shotgun, Maggie pistol and B|tch SMG (yes, that's what's it's called). Enemy health will scale too quickly for you to get the fast 'high damage' kills that grant huge.
It not only lets Axton deploy his turret from long range, but also increases its health by 110%.
Axton is mainly an offtank with some damage potential. While not all of the builds listed will tackle all of the content in the game (looking at you, Voracidous), they will work for general play and be useful throughout all levels of the game. You want to avoid Grenadier and Crisis Management.
This especially applies if you are using a class mod that boosts it, at which point you can simply put 1 point in.
Great increase to your DPS and you will be using the turret a lot. Much like Laser Sight, this skill is very often seen as not worth it in any way. However some guns do rely less on crits then others (some may not even be able to crit at all). Remember: SMG (Shoot, Melee, Grenade) - although it might be easier to start this cycle with a melee kill.
I levelled up using the Emperor SMG. Skip if you want. boss fights). It synergizes very well with Healthy and Preparation for health stacking, or just as a general survival boost.
It is only visible to you. The main skill tree is Guerilla for those playing to lvl 50 and Guerilla & Survival for those maxed @ lvl 72.
You already have so many survivability skills and then you throw the cherry on top.
The Creamer, being a Moxxi launcher is super nice for damage and sustainability. Expertise (4/5): Another skill that will get boosted by our com and I absolutely love this skill. Weapons with larger clips work better with this build as you don't loose damage output reloading while Phaselock is active. However in later levels, Turret becomes a tool rather than a weapon. Battlefront is a Tier 3 Turret related skill. This shield does extra amp damage while the shield is full.
This is a great one that significantly increases the uptime of your shield. If you believe your item has been removed by mistake, please contact, This item is incompatible with Borderlands 2.
This does not mean that your skill will instantly be recharged though as it's based on the rate of recharge not the total duration (+100% recharge rate will halve the wait time). It has to be able to shoot and slag enemies, and have enemies shooting at it. Axton has many ways of keeping his shield up, and the skill generally does not give you enough benefit for opting to ignore his powerful shield boosts. This item will only be visible to you, admins, and anyone marked as a creator. He has a very, . They are a significant form of aggro relief. I've also used the The Hellfire and Hornet which were effective enough.
Main Feat. The capstone skill for Gunpowder that gives your Turret the ability to cause a large nuclear blast around it when you deploy it, dealing damage and knocking away enemies. Axton has many ways of keeping his shield up, and the skill generally does not give you enough benefit for opting to ignore his powerful shield boosts. Some of the weapons that are good for Axton are going to be the weapons that benefit from grenade damage increase.
Use small clip and fast reloading weapons like a quad shotgun can be used to build anarchy stacks quickly, but powerful weapons that can achieve kills will do it quicker and more reliably.
I don't use the Norfleet but that is also an option. While the crowd-control from knocking them back can be nice, the damage is lackluster. As mentioned earlier, combining Do or Die with axtons grenade damage boosts and a high damage grenade is a much better way of getting out of FFYL. And the gun damage buff is additive with every other source of Gun Damage (unlike elemental relics, which is a fresh multiplier), so the damage buff isnt enough to justify spending points in the skill either because he gets a lot of it already. Shocking, I know.
It massively increases your DPS (especially with metal storm) while also giving you movement speed to get out of trouble or reach the next target to continue chaining kill skills. Grants you a bonus to your Gun Damage and Melee Damage while your shields are broken.
Electricity will destroy your shields, even with extra resistance.
however, is for using the Hoplite to lower your health in order to kill raid bosses quickly via Tediore Chucks.
high damage grenades such as singularity, Look for class mods that increase gun damage. by meizinsane Axton Digistruct Peak Guide (OP 10, No Grog, Sham, Norfleet, Bee-Hawk, etc.) I'm using a Legendary Killer Class Mod on this guy but you could use a Sniper Class Mod if you don't have one. Roid/Maylay shields are essential for dealing melee damage. That being said, these are some Axton builds to try out. For an Axton leveling build, we will focus on the Survival Skill tree. This is issue can be managed by constantly boosting your damage output and putting points into. Axton is the Commando class of Borderlands 2.
They do the most DPS! The Route you may want to consider is taking Impact and Ready first, then working down to Longbow Turret and Do or Die. But we have overcome terrifying dangers before It started with an ick. Would it be okay to move the 3 points from Grenadier to some combo of Ready, Able, and/or Preparation? Also, don't panic when you go down, take your time and use 'Fight for Your Life' to your advantage. How damage reduction is calculated in BL2 is complicated - and honestly, I still don't understand how it works as I'm very bad at maths. Base it around the class mods you find. Use whatever slag weapon you prefer but I find these to be highly effective. The more I experimented with character skill trees, the more I appreciated and enjoyed the game. This way, you can easily breeze through enemies without them doing much of anything. Able (4/5): This is just a fantastic skill for survivability. Adds another turret that slags for you. However some guns do rely less on crits then others (some may not even be able to crit at all). Battlefront (5/5): Straight buffs to our damage while the turret is out. There are a few skills that you will need to utilise to deal damage: Slag your enemies to increase damage they take by 300%.
Dreadwind.
Bone is the one I usually rely on the most because of CDR and damage buffs to elemental weapons. This 'health gate' will knock you down to critical health and give you 2 seconds of invulnerability, but the next will down you.
There are many leveling paths which makes Axton not linear at all, but these are some personal recommendations. You can reach the bottom of your first skill tree at level 31. This allows you to rain grenades and DPS on her very easily. Corrosive DoT also tends to do more and stick longer on enemies. as boosting grenade and rocket launcher damage by +10%. Then throughout UVHM you work your way down to Mag-Lock and some extra survivability. Prioritize corrosive weapons. The importance of this skill cannot be understated. 770. Gives a very sizable boost to your shields Recharge Rate and Recharge Delay. His action skill is the, , a useful sentry that shoots and distracts enemies. It can take awhile to accumulate 600 Anarchy, so dying is a real set back. But if you are using them (and you should, there are some great assault rifles), there is little reason to not put points in it, as Axton has almost no other ways of increasing his magazine size. Espaol - Latinoamrica (Spanish - Latin America), https://borderlands.fandom.com/wiki/Class_Mod_(Borderlands_2), http://orcz.com/Borderlands_2:_Golden_Key. This skill has the highest per-point value for movement speed skills in the game, and is just overall good for any build. A solo level 50 Axton leveling build for UVHM looks like this: Basically, the exact same build as before, where you are going all the way down the Survival tree, but you are now finally making your way down the Guerilla tree as well.
Valve Corporation.
Consider moving points from.
He can be taken down from a safe distance with the Pimpernel/Hail. This is because I like to switch to the grenadier com for certain situations within the peak and that boosts this skill. Big Boom Blaster can be nice to regen some rockets and grenades when needed as well. .
Many players use a, Your snipers don't punch as hard as they would as a dedicated sniper build, and your power does not scale without, The build feels a bit equipment based; without the, elemental assault rifles as a primary weapon (Level 72 op2) will write guide, Tediore weapons using the Legendary Hoarder class mod (level 61), build without gunzerking - I expect it to be crap but I will try it anyway (level 12), Sniper/Melee Combo -perhaps with the Legendary Hunter Class Mod with a focus on survivability (level 72 op2) - will write the guide soon. You can use just about anything, however I've found the Moxxi weapons don't add much to the already decent life steal. It boosts Shield Capacity, but also regenerates some of your maximum health per second if your shields are full. Synergizes well with just about everything. This is a strong build for Zero, the only weakness is Zero himself -his character is designed to dish out damage but not take it. It is built on combining the strengths of two builds. Skill trees use a tier system, where every 5 points invested into a tree unlocks the next tier.
Otherwise you may get one from other players or leaving, The movement speed of this build makes it really easy to position yourself at the optimal distance to maximise damage with the, You won't loose the attack speed bonus from. This skill won't always be useful but when it works you'll be very thankful you had it.
The image above will show you exactly what you should look like as a level 31 Axton, but Ill also show you some builds for level 50 Axton so you can start leveling in UVHM. It also has Longbow Turret, which synergizes well with Battlefront right next to it.
DoT effects on the player can be deadly in the endgame, so reducing the duration of them can help a lot.
I always find that it does a ton without maxing though. More shield skill stacking!
I found the Unkempt Harold maintained it's accuracy fairly well, even with 400 anarchy stacks because the shots continued to fire in a set wide spreading pattern. As well as the second turret being respawnable if it dies as long as the first turret is still active. Effervescent/rainbow rarity is highlighted with this color, and non-uniques with this color. While the crowd-control from knocking them back can be nice, the damage is lackluster. A rather large passive reload speed buff at Tier 1.
Duty Calls: While holding a Non-Elemental weapon, you gain an increase to your Gun Damage and Fire Rate. The challenge seems daunting. Your shields will charge first and give your hit points some time to catch up. Builds start with an idea, then determination to make it work. If you're not able to chain a kill before your kill skills deactivate, you may need to consider upgrading your weapons or using something to sustain your health until you can get your next kill (i.e.
Valve Corporation. Lastly, approach mini-bosses with extreme care! Crisis Management: Grants you a bonus to your Gun Damage and Melee Damage while your shields are broken. The build also struggles against enemies that cannot be. Plus if you're having a hard time selecting some gear, I've included some recommendations as well.As always, if you enjoyed this video, definitely be sure to leave a like and let me know what you think! I primarily rely on the Peak Opener in this video but any of these guns will do the trick. They both slag very effectively and will get the job done. Not much reason to pass it up. Then enemies who are not getting shot, you can finish off yourself. You should be able to reach Mag-lock by around level 65 depending on how you distributed your points.
I'm using the Magic Missile.